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Getting Ready To Escape

by Tracy Finke

Consequences-Heavy Survival

In today’s story, we will discuss possibly one of the defining features of the game that hasn’t come out yet.

EFT has always been synonymous with extreme difficulty and realism. As the game continues to be developed, it is far from being in that state where it represents the vision that the developers have planned and set out to realize.

Whatever metagame is going on right now will change completely in the future to the point where the end goal, as well as the milestone goals, will be totally different. If today, gamers use 3rd party escape from Tarkov boost to locate an item that they need or complete a quest, in future updates, services such as this will have a new meaning.

Source: nme.com

But what does it all mean? If you aren’t following the development of EFT, you should know that Battlestate Games is a one-of-a-kind development studio. Based in Russia, these devs are arguably the most unorthodox group in the industry. None but them would be able to create such a paradoxical game as EFT. They’re out of box methods extend to how they approach communication with their player base.

Usually, it is done by the CEO of Battlestate appearing on numerous podcasts where he would share some ideas and plans for future updates. Such a casual format, however, brings a lot to the table. It definitely helps LFcarry discord server to thrive, but in the case of the developers, bridging the gap is even more important. The revealed information is nothing short of extraordinary. What we’re about to share will change the game drastically, just as it will change any Tarkov service.

Perma Effects

Source: polygon.com

 

These days the routine in Takrov is more or less the same, with the exception of the new rules that dictate how Scavs should interact with one another. Some gamers are using the benefits of eft jaeger quests boost because his quests are one that tests your ability to survive under various conditions. Now, imagine a negative effect on your PMC that persists and cannot be cured. How is that possible?

Well, right now, all you got a do to get rid of a bad effect after the Jaeger quests Tarkov boost is use a restorative item in your inventory if we’re talking about hunger or dehydration. Something like a broken limb won’t go away on its own. While you could wait for the energy and water meters to go up as you wait while your PMC rests in the Hideout, treating a broken limb is only possible either by applying specific medical items or using the services of the Therapist.

On the latest podcast with the community, the lead developer of EFT shared some ideas and concepts of idea of what the game will look like when it’s finished. One of the topics was persistent effects through death. This is something that was always a part of the plan and is directly connected to the true end goal of the game, which is to escape the city of Tarkov.

Among the community, these effects have been called “permadeath,” and for a good reason. This is something that will impact any Escape from Tarkov quests boost in the future as these services will have to take into consideration such a mechanic. But what is it exactly? Let’s find out.

Impactful RPG Elements

Source: vexshop.net

As your PMC becomes more skilled with the medical equipment, whether you lvl up on your own or use leveling, you might notice interesting new effects. Despite everything that the lead developer has shared on that talk, all of the information should be taken with a grain of salt since this is still the early stages of development of the mechanics we’re about to describe.

It is important to understand one single concept the entire game is built upon: the game aims to be as realistic as playable. Sometimes Prapor’s BP quests boost is taken simply because the requirements have nothing to do with reality or realism. That’s why your PMC can take buckshot to the face, then wake up and go on another raid. However, some effects will persist through these lives. Something like that is already in the game –

  • The Scav karma.
  • The devs are already working on the PMC karma.
  • In-raid traders are also in development.

This game will soon play out more like an RPG where your actions have consequences, and your alliances with NPCs will mean something. This is already in the game to some extent. As you use the Jaeger Tarkov boost to level up your standing with him, more goods will become available for trading. This will become more significant with the addition of in-raid traders and NPCs.

Source: escapefromtarkov.com

Medical lingering issues will be added as well. This will include addictions to medication and radiation disease. Add the full-blown story questline to actually escape the city to all of that. Right now, any eft prapor quest boost gives you some rep in the reward as well some relatively useful loot.

However, the campaign which will likely take you through all the maps of the game will be something entirely different. We’ll only know more about it after the game is fully released, though. But the idea is that it would be pretty difficult. And on the scale of this game, it means it will be near impossible to do it. Gamers fail to complete regular quests without employing the EFT Prapor boost because it is just easier.

But when the campaign is added, some people won’t be able to finish the game because they would make some bad decisions that can only be fixed by starting from scratch! Of course, that won’t be the case if you rely on this  service. But unlike you, there are people that are unaware of such amazing service providers, and some of them will be destined to roam the streets of Tarkov without being able to get to safety.